The Videogame Text

Typography and Textuality / Blogging the Book Proposal
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Blog

My blog, containing updates and reflections on this project.

Text

The dissertation version of this text, published in serial form.

Proposal

The in-progress proposal for the book version of this project.

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Bibliography

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Miscellaneous
Vasvari, Zsolt, and Christopher Kirmse MAWS - showing resource: berzerk. Mame World., Submitted.
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Motorola MCM6570, MCM6571, MCM6571A, MCM6572 thru MCM6579., 1979.
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Microsoft Microsoft Typography - Font information., Submitted.
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Magazine Article
Berry, John D.. "The Mischievous Mind behind Microsoft's TrueType Fonts." CreativePro.com (2001).
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Journal Article
Newman, James. "The myth of the ergodic videogame." Game Studies: The International Journal of Computer Game Research. 1.2 (2002).
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Film
Wachowski, Andy, and Larry Wachowski The Matrix. Eds. Keanu Reeves, et al. Warner Home Video, 1999.
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Book
Bauermeister, Benjamin A Manual of Comparative Typography: The PANOSE System. New York: Van Nostrand Reinhold, 1988.
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Jones, Steven The Meaning of Video Games. New York, NY: Routledge, 2008.
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Kirschenbaum, Matthew G. Mechanisms: New Media and the Forensic Imagination. The MIT Press, 2008.
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Atkins, Barry More than a Game: The Computer Game as Fictional Form. Manchester, UK: Manchester University Press, 2003.
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All content here is by Zach Whalen, unless otherwise noted, and is licensed under a Creative Commons BY-NC-SA 3.0 License. This website and the project it comprises are supported through a grant by the University of Mary Washington.
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